clear(void) (defined in Matrix) | Matrix | |
Matrix(uint8_t, uint8_t, uint8_t, uint8_t=1) (defined in Matrix) | Matrix | |
setBrightness(uint8_t) (defined in Matrix) | Matrix | |
write(uint8_t, uint8_t, uint8_t) (defined in Matrix) | Matrix | |
write(uint8_t, uint8_t, Sprite) (defined in Matrix) | Matrix |